Nintendo Switch follow-up review

A few days ago I got myself a Nintendo Switch, did a basic unboxing and gave my initial thoughts.

Since then, I’ve been playing Diablo 3 on it and with it, I can better determine the pros and cons of the device.

First is the audio. Even though the speakers are capable of producing stereo sounds, at three-quarter of volume setting, they still sound a little weak when it comes to the higher ranges and bass. They aren’t as crisp or punchy as I would like. Maybe it’s because I’m spoilt by the speakers found on the iPhone X and iPad Pro where playing music through those would make you want to move and dance along.

And if you are attempting to play games on the device in a rather noisy environment, chances are you won’t be able to enjoy the audio properly. But the good thing is that it has a 3.5 mm audio port for you to connect an earphone, headphone or maybe even speakers to it as you play. That way, you can use a sound-cancelling earphone or headphones when you in a noisy environment or when you don’t want to announce to the whole world you are gaming in public.

There is one good thing when you attempt to raise the volume higher than 3/4 of the way when an earphone is connected. The device will actually warn you about possible ear injury when it’s too loud. And it actually stop me from attempting to push the volume any higher to compensate for noise generated by the train as it moves.

The other thing I found problematic with the audio was its lack of support for bluetooth audio. I use AirPods with my iPhone whenever I’m outside to listen to music, take on phone calls, etc. There are times when I want to play games on the Switch but I found myself having to put the AirPods back into storage and pull out the 3.5 mm wired earphones from my back before I could start playing. To play Switch I need to switch my audio output device. Nice one. To me, it’s just a hassle. That means I could I only take out the Switch when I’m seated or in a less crowded area. And if I’m on the train, I would have a hard time pulling out the earphone from my bag since it would be pack with people especially during rush hour. It was during moments like this I just wish there’s support for Bluetooth audio. And yes, I’ve been spoilt by Apple’s seamless experience when it comes to their products.

Next is the display.

Although you won’t be able to see individual pixels when you play games due to the 237 pixels per inch 6.2inch display, it’s just not that bright. So when you play games in a bright environment, you may have to increase the brightness. In turn, it will drain the battery faster and reduce your overall play time. But I didn’t go that route so I have to find a corner that’s darker to play my games or squint my eyes.

But I definitely like the screen size. It’s the sweet spot. Come to think of it, the iPhone XS Max also features a 6.2 inch display that’s nearly edge to edge. But sadly, the notch just is too distracting especially if you are gaming on it. Besides, the iPhone doesn’t have games like Diablo 3, Xenoblade Chronicles 2 or even Doom on it. So that’s where the comparison ends.

The other issue was the lack of P3 colour gamut. Considering that we are now into 2018 and since then there has been various consumer-grade devices featuring P3 colour-gamut capable display starting with the iMac back in 2015, I don’t see why Nintendo didn’t put that in. It could have help to make Mario and friends look way more vibrant and colourful.

Lastly, it’s the bezel. It’s rather big by 2017 standard. Maybe Nintendo could find a way to reduce the bezel by another 10% or 20% and make use of those free space. When that happens, it would be more enjoyable.

The other thing I want to mention is the battery life. Even though it’s advertised that it can allow up to 6 hour of game time, when I was playing diablo 3, I find the device down to 15% of battery after about 4 hours. And that was spread across the whole day since I only play games while I’m on the train or when I get home. I can’t imagine what it would be like if I’m playing games like Doom (2016) on it.

But so far, I didn’t face the problem of running out battery when I’m on the go. Even then, I don’t really need to fear because I got myself a 20,000 mAh Power Bank that is more than capable of charging up a Nintendo Switch over USB-C. Based on the specification of the power bank, I can charge the device up to three times.

Now, despite all the so call flaws I mentioned, I still love the device because it is the only one so far that allow me to use conventional buttons to play serious games on the go. I just never quite like using touchscreen to play games because of the lack of tactile feedback. I want to know and feel that I have pressed a button. And it’s really satisfying when the game you play is all about button smashing. A touchscreen display can never give you that.

And if Sony Or Microsoft can develop and release their own version of the Switch with Xbox One X processing power that runs on battery in the same form factor, it could be really interesting. Imagine playing Horizon Zero Dawn on a handheld device without any graphical sacrifice.

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