5 Things I Love About iPhone X

iPhone X is now my primary phone since Jan 27 and I have since put my iPhone 6s and iPhone 7 Plus into storage. I got the 256GB version of iPhone X for $2249 and that was inclusive of Apple Care.

Although it’s expensive, I still feel that it’s valued for money.

Here are five things that I love about the iPhone X.

Face ID

Using Touch ID to unlock your phone with it is pretty convenient, compared to typing in your passcode, especially when your passcode is more than 6 characters long. However, Touch ID doesn’t really work when your fingers are wet. It’s particularly irritating if you are suffering from hyperhidrosis because your fingers are wet most of the time. I spent half of the time unlocking my phone using my passcode. Face ID changes the way phone is unlocked.

With Face ID, I just need to glance at it when the display is on and swipe up. It works correctly like 98% of the time. The times it doesn’t work is when I didn’t put the phone far enough for the camera to detect my face correctly. All you need to do is to cancel the passcode screen, reposition the iPhone, and swipe up again. And it will work again.

Super Retina HD and OLED Display

Apple made the OLED Super Retina HD display way better than the competition. The OLED used made blacks really black. When you play games like Inside, you actually feel like you are in a dystopian world because of the OLED display. Combined with the Super Retina HD, everything looks crisp and sharp.

With the wide color gamut, colors from videos and games are just popping out and looks great. It just made the whole viewing experiences much better than iPhone 7 Plus.

Overall Design

The all screen design with the thin bezels immerses you into whatever you are viewing. The way it follows the edge of the phone, joining up to the highly polished stainless steal band which then transit to a glass back made everything look really seamless. It is almost like the whole device is one solid thing.

And the controversial notch on top of the phone? It was one of the most unique and striking feature of the phone. It made the phone easily identifiable. In someway, it looks like the phone has very nice looking horns. I love just how original it was.

Size

At 14.36cm tall and 7.09cm wide, iPhone X is smaller than iPhone 7 Plus at 15.82cm tall and 7.79cm wide. It is much easier to hold and with it’s all screen design, screen estate is not compromise. You still get to see as much content as you can on a iPhone 7 Plus.

On the other hand, iPhone 7 or even iPhone 8 is way too small. The bezels and the home button take up much of the screen real estate and make webpages, images and videos too small for comfortable viewing.

Speakers

iPhone X has better sounding speakers than iPhone 7 Plus. With the volume bar set at center, it’s is louder. The sound are crispier and the bass is more perceivable. Even at a 75%, the sounds produced don’t crackle.

Bonus: Performance

With its new A11 Bionic chip, the phone is snappy and doesn’t have noticeable slowdown when watching videos, or playing games, and listening to music.

Switching between apps when multitasking also doesn’t feel slow and could keep up with me, enabling a more productive day.

The Evil Within 2 Initial Review

The Evil Within 2 is a survival horror game and the the second game in the series produced by Shinji Mikami. He is also known for creating other survival horror games like Resident Evil and Dino Crisis.

I played the first game, The Evil Within, previously. For that game, I did stop playing for nearly half a year because I just didn’t feel like playing it anymore. And when I did finish the game, I only felt a sense of relief that I finished a game but it wasn’t that memorable.

Yet, I decided to give The Evil Within 2 a try on Saturday, 6 Jan 2018, several months after it was released because I felt like playing some new games.

Until now, I have only finished up to chapter 3 and below are my thoughts so far.

Game Environment and Atmosphere

Like the first game, The Evil Within 2 has a great in-game environment. Almost every location as far as I have been to invoke the feeling of dread and trepidation.

The game also rely a quite a fair bit on foggy environment, which is not that different from Silent Hill.

The game also has a great deal amount of gore, blood, and violence. There are bodies and blood pools everywhere. All that contributes to the sense that the world is going mad. Since the game take place inside of a mind-like world and given the game title, the bodies and blood pools is quite fitting.

Game Creatures

There are different kind of enemies. Most of the time you will encounter zombie like creatures which can be quite tough to kill.

Then there are near un-killable creatures like the following that could appear during certain game moments or events.

It is usually enemies like this kind that send chills down your spine and you just want to run.

Story and Gameplay

I have not gone that far into the story. What I have experienced so far does feel like it’s been done before. It’s not that particularly interesting nor was it boring.

To tell the player a story, the game relies on flashbacks quite often. Those flashbacks show you what had happened during the in-game 3 year period and certain key moments from the first game. The transitions are very well-done. It was no different when the game attempts to move on to the next chapter. With that, the experience is not detracted in anyway.

The gameplay saw some minor changes in this new game.

For a start, weapon upgrade has changed. You get to craft items and upgrade weapons through the use of workbench. In the previous game, weapon upgrades can be done through the same menu used to upgrade your abilities when you go back to the safe room. With workbench, they are more numerous in the game world that allow you to upgrade more often. That is a good thing. With that, you don’t need to find the mirror, which serves as a portal between different areas of the game and make the jump.

The world is also more open that allow you to roam around. With that, you get to do side quests. That was something missing from the first game. With side quests, often you will get more ammunition, access to certain areas, find those locker keys, etc. The first game mostly forces you to move along a fixed path. Personally, I prefer a limited open-world setting rather than forcing you to go from point A to point B linearly. So the second game definitely is better with the current open-world implementation.

Graphics

The graphical settings are pretty much maxed out on the machine I play the game on. With that kind of settings, it did help to bring out the game atmosphere. Normally, for modern games, I would expect playing the game on 1440p will result in some choppiness in scenes with more action. Thus far, I haven’t faced any and that’s a good thing. This just show that the game engine is pretty well-polished by the game developer.

Overall

I think this game is better than the first. It is more polished, the gameplay felt that it has matured, and the characters are kind of better developed compared to the first game.

To me, this is a great example of what happens when a game studio focus on what make a survival horror game great instead of trying to appeal to a bigger market.

Apple Magic Mouse 2 Review

It’s been more than a year since I last got the Apple Magic Mouse 2. I got it because I wanted a unified experience. It went into storage for a few months before coming out from storage again because I decided to give it another chance after using Razer DeathAdder Elite mouse for nearly a year.

Usability

I put the mouse in storage was due to its poor ergonomics. The mouse is too low and won’t be comfortable for someone to use if they grip their mouse like how one would when playing first-person shooter games. That’s how I use my mouse and didn’t know any other way.

The other issue was its capacitive touch surface. The mouse tends to send a whole bunch of signal to the computer that could cause the computer to perform a variety of unintended actions. For example, zooming on a webpage that you are reading, or having the context menu show up even though you performed a left click. If you are someone with sweaty hands, the mouse will also not respond very well.

Pricing

The price is another aspect of the mouse some of you may find fault with. For S$118, you could get a decent mice from a reputable company like the G603 gaming mouse from Logitech. Microsoft also makes equally functional and comfortable mice that cost much less like the Microsoft Modern Mouse or the Sculpt Comfort Mouse

Power

The mouse on a single full charge can last you anywhere between four weeks to six weeks depending on how often you use it. That’s a good thing. The charging method is a little unconventional and if you have the iPhone charging dock from Apple, it could make life easier. And when the mouse is on charge, you can’t use it but the charging time isn’t that long. A single charge of fifteen minutes allow you to use the mouse for at few hours.

On the topic of power, mouse like the Sculpt Comfort Mouse from Microsoft last about three weeks on two AA batteries. The only issue is you have to carry batteries with you. Gaming wireless mice are a whole different thing because of the high-powered lasers and won’t last longer than a week before needing a charge.

Overall design and size

The other good thing is its simplistic design and remains functional. If having a unified aesthetic is important to you, this mouse is for you because it matches very well with grey MacBook Pro or iMac. If you are using the new 2016 or 2017 MacBook Pro and have them in Space Grey, the mouse may look a little out of place. Gaming mice with good ergonomic don’t look that nice in my opinion.

Lastly, magic mouse 2 is small, smaller than some of the mouse I have used. That could be a saving grace too since it will fit nicely in a small carry case or even your laptop carrying pouch. But it is also not a good thing for those with bigger hands. In my case, it’s alright.

How I use it?

I have also since learned a new way to use the mouse and that’s by gripping it with my thumb and pinkie finger and the rest of the fingers rest on top.

IMG_6258

It’s surprisingly useable once you got use to the new way of holding your mouse. After you are comfortable with the new way, you can easily switch to using gestures if you enable them for your Mac or back to treating it like a normal mouse.

If you are using a MacBook Pro like me, the mouse is only useful if you want finer control like dragging stuff around in a document. If you are using a iMac, it’s the mouse that you get right out of the box. So you don’t really have much of a choice unless you decided to buy a different mouse.

Conclusion

You either hate or like it. To make any decision, you have to actually use it. But if you got it and discover that you don’t like it, you would have wasted your money. So it’s a catch-22 situation. So the general advice is this: get wireless mouse from Logitech, Razer or even Microsoft. Most bluetooth mouse should work fine with the Mac just fine.

But if you don’t mind spending the money, are willing to learn a new way to use the mouse and like the overall design of the mouse, then you should give Magic Mouse 2 a chance.

Apple AirPods Review (2 Weeks Later)

I have been using the AirPods for 2 weeks now. I brought it out with me on runs, when I go to work, when I watch movies and tv series on my MacBook and Apple TV.

So far, I have enjoyed using it though there were several times when the AirPods didn’t automatically pair and connect with my devices. Before I noticed it, I had already played music out from those device and they were blasting away from the inbuilt speakers, be it whether it’s the iPad Pro or iPhone 7 Plus that I have. It can get both annoying and embarrassing.

Other than that, the battery life is great and I hadn’t really found the need to charge that often. It’s something that I don’t have with the ATH-Sport4. I like the convenience and is definitely a good thing.

In terms of sound quality, it’s acceptable for me with its bass and mid-range reproduction. The music that I listens to have more bass and mid-range, so all good for me.

The lack of wires of any sort is both a good and bad thing. The lack of wires is good because it’s more convenient and I don’t have to worry about them getting entangle with people around me or things that I carry. It is also bad because there is nothing guaranteeing it remain secure on person and not flying off when it comes off my ears due to some kind of accident.

The AirPods are also comfortable to wear and my ears don’t feel stuffed or cramped. But that also meant that there isn’t any decent noise-cancellation. I generally hate to have to listen to environment sounds like trains chugging along, people talking or other people’s music. But that’s the kind of trade-off you have to live with. I do hope Apple release a better version of this AirPod with active noise cancellation. I believe the technology is already here for that.

Lastly, there is an occasional issue where there are crackling noises as I was using it. I suspect it could be both software and physical. By physical, I mean there are interfering signal around me like someone else’s bluetooth or radio transmitting information. I don’t know whether it is technically feasible to mitigate that, especially if it is a physical limitation of wireless technology. We are technically surrounded by electromagnetic waves ranging from microwave to light and possibly x-ray. So that’s another thing to live with.

Overall, I truly believe in a wireless future as Apple touted when they introduced the AirPods. I finally have a good wireless earphones that I feel great about, is convenient for me to use, long battery life, and has good sounds. This accessory has shown that if a company actually cares about making the world best products, cares deeply about how a user will use a product, anything can be achieved.

AIR+ Smart Mask with Micro-Ventilator Review

To deal with air pollution like cigarette smokes and vehicle exhausts, I bought the AIR+ Smart Mask with Micro-Ventilator from Watsons.

The mask is made by Innosparks, an ST Engineering Open Lab and is certified N95.

The main mask comes in a pack of three for a price of $7.90.

The micro-ventilator cost $25.90 and is necessary for effective use of the mask.

I wore the mask out when I in a non air-conditioned area like outdoors and it was helpful in a way. It was able to filter out a vast majority of the smell from second-hand smoke and vehicle exhausts. I think it has also filtered out the bigger particles associated with second-hand smoke. Overall, I didn’t feel particularly sick from walking outside and breathing in the air.

But note that I said “vast majority”. That’s because my nose is so sensitive that I was able to smell certain residual smell especially if I walked past an area which had second-hand smoke lingering around. If I’m not wrong, it’s benzene cause it’s the same smell from poorly filtered car exhaust.

During my use, the ventilator is helpful to expel moist, carbon dioxide, and heat from the inside of the mask. Without the ventilator, it actually does get difficult to breathe and very uncomfortable. The area around your mouth would most probably be covered in sweat or water vapor. It’s actually very disgusting if you think about it. I think that’s the case when you use other type of N95 mask like those from 3M, which I have never used but can pretty much extrapolate from my experience with this.

So, if you are looking for a good mask to deal with the environmental aerial toxins and smell associated with living in a dense city and you have a very sensitive nose, this mask is a pretty good investment.